This clone of the Playstation 2 game “I-ninja” was made by Pieter Depandelaere and me for our final exam in the module Graphics and sound programming 2. The game is written in a DirectX game engine made by our teachers. I wrote the code for the player interaction, basic intelligence for the enemies, the combat system and the shader effects.
*Due to copyrights I am not allowed to share the code of the entire project. Therefore, the .rar file includes a limited amount of classes written by myself. In case you want more information about a project, feel free to contact me